Facepunch Studio’s multiplayer survival game Rust finally left Early Access last February 8 after four long years of development.
For people out of the loop, Rust is a multiplayer survival game where players spawn as a nude character with literally nothing except for a large stone and a torch to start with. The objective is to survive the hostile wilderness by gathering or stealing resources and crafting them to become useful items. Players also have to outlast other players during raids and combats by building defensive fortresses and crafting the best weapons.
It’s a (kind of) full release
Game creator Garry Newman however said in a blog post that there is not much to expect with the full release.
“We’re not planning any big reveals, launch parties, around the world tours or cash prize giveaways for this event. We’re not going to move staff onto other projects”, explained Newman, “It’s very much going to happen without much fuss. It’s business as usual.”
Patches that won’t brick the game
He added that the game’s development will continue even after its transition. Facepunch will release monthly updates instead of the previous weekly patches to avoid “rushing in features and fixes that end up breaking something else.”
“Please try not to compare the game to some other finished game or some idealized version you have in your head. Compare the game now to how it was when we entered Early Access. Think of it more like we’re leaving Prototyping and entering Alpha… We’re entering a more stable version of what we have been doing.”
The game is far from done as Newman would suggest. They even have a roadmap which is a summary of their plans and goals.
A warning for new fans
If there would be a large difference between the Early Access and today, it would be the price increase from $20 to $35. But Newman is eager enough to warn those who are yet to pickup the game.
“It sucks, it’s going to cost more,” he said, “but this was always the deal. And it’s not like we’re increasing the price to $60 without any warning. This is one of the main reasons we’ve decided to post this blog rather than quietly slipping out of Early Access, we felt like this is something you’ll all want to be warned about.”
All in all, life would go on for Rust fans which are about 50,000 strong concurrent players with their awkwardly nude characters swinging hand-crafted axes against each other.